Removed unused components

This commit is contained in:
2014-04-12 18:31:30 +02:00
parent 1bd914991a
commit d13c19d654
8 changed files with 0 additions and 89 deletions
-17
View File
@@ -1,17 +0,0 @@
#ifndef Components_Bounds_h__
#define Components_Bounds_h__
#include "Component.h"
namespace Components
{
struct Bounds : Component
{
//Axis Aligned Bounding Box
glm::vec3 Origin;
glm::vec3 VolumeVector; //The vector that defines the volume of the BB, it goes from one corner to the opposite one
};
}
#endif // !Components_Bounds_h__
-21
View File
@@ -1,21 +0,0 @@
#ifndef Components_Collision_h__
#define Components_Collision_h__
#include "Entity.h"
#include "Component.h"
#include <vector>
namespace Components
{
struct Collision : Component
{
Collision() : Phantom(false), Interested(false) { }
bool Phantom;
bool Interested;
std::vector<EntityID> CollidingEntities;
};
}
#endif // !Components_Collision_h__
-15
View File
@@ -1,15 +0,0 @@
#ifndef Components_PowerUp_h__
#define Components_PowerUp_h__
#include "Component.h"
namespace Components
{
struct PowerUp : Component
{
float Speed;
};
}
#endif // !Components_PowerUp_h__
-16
View File
@@ -1,16 +0,0 @@
#ifndef Components_Stat_h__
#define Components_Stat_h__
#include "Component.h"
namespace Components
{
struct Stat : Component
{
float Health;
bool Destroyable;
};
}
#endif // !Components_Stat_h__