Sound!
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@@ -10,11 +10,11 @@ namespace Components
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struct SoundEmitter : Component
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{
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float Gain;
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float MaxDistance;
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float ReferenceDistance;
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float Pitch;
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bool Loop;
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float Gain = 1.f;
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float MaxDistance = 1.f;
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float ReferenceDistance = 1.f;
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float Pitch = 1.f;
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bool Loop = false;
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std::string Path;
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};
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