WIP Awesometastic debugging

This commit is contained in:
2014-05-28 22:05:17 +02:00
parent 651e62ba94
commit ef0ff5a99b
2 changed files with 38 additions and 6 deletions
+21 -5
View File
@@ -18,32 +18,48 @@ public:
GameFrame(Frame* parent, std::string name)
: Frame(parent, name)
{
EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &GameFrame::OnCommand);
m_World = std::make_shared<GameWorld>(EventBroker, ResourceManager);
auto worldFrame = new WorldFrame(this, "GameWorldFrame", m_World);
{
vp1 = new Viewport(worldFrame, "Viewport1", m_World);
vp1->X = 0;
vp1->Width = 640;
vp1->Height = 720 / 2;
new PlayerHUD(vp1, "PlayerHUD", m_World, 1);
vp2 = new Viewport(worldFrame, "Viewport2", m_World);
vp2->X = vp1->Right();
vp2->Width = 640;
vp2->Height = 720 / 2;
new PlayerHUD(vp2, "PlayerHUD", m_World, 2);
auto vpc = new Viewport(worldFrame, "ViewportFreeCam", m_World);
vpc->Y = 720 / 2;
vpc->Height = 720 / 2;
m_FreeCamViewport = new Viewport(worldFrame, "ViewportFreeCam", m_World);
m_FreeCamViewport->Show();
}
m_World->Initialize();
}
private:
EventRelay<Frame, Events::InputCommand> m_EInputCommand;
std::shared_ptr<GameWorld> m_World;
Viewport* vp1;
Viewport* vp2;
Viewport* m_FreeCamViewport;
bool OnCommand(const Events::InputCommand &event)
{
if (event.Command == "cam_vertical" || event.Command == "cam_horizontal" || event.Command == "cam_normal" || event.Command == "cam_lock")
{
m_FreeCamViewport->Show();
}
else
{
m_FreeCamViewport->Hide();
}
return true;
}
};
}