Box and Sphere components renamed to BoxShape and SphereShape
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#ifndef Components_Box_h__
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#define Components_Box_h__
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#include "Component.h"
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namespace Components
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{
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struct BoxShape : Component
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{
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BoxShape()
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: Width(1.f), Height(1.f), Depth(1.f){ }
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float Width;
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float Height;
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float Depth;
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};
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}
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#endif // Components_Box_h__
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