Box and Sphere components renamed to BoxShape and SphereShape
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#ifndef Components_Sphere_h__
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#define Components_Sphere_h__
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#include "Component.h"
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namespace Components
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{
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struct SphereShape : Component
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{
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SphereShape()
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: Radius(1.f){ }
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float Radius;
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};
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}
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#endif // Components_Sphere_h__
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