Jace
|
826f390d28
|
Merge remote-tracking branch 'origin/FMOD'
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2014-06-02 23:03:47 +02:00 |
|
Stiffly
|
f5b50ba66e
|
Missing FMOD libs
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2014-06-02 23:00:37 +02:00 |
|
Stiffly
|
e7eca74b03
|
Merge branch 'particles' into Sound+Particles
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-06-02 22:59:58 +02:00 |
|
Jace
|
78cf4a0223
|
Multiple binds per input
|
2014-06-02 22:38:11 +02:00 |
|
Tleety
|
f5f6a5cf3a
|
Fixed transparency
|
2014-06-02 22:15:52 +02:00 |
|
Tleety
|
179c5c1feb
|
Merge remote-tracking branch 'origin/particles' into deffered_rendering
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-06-02 20:20:36 +02:00 |
|
Stiffly
|
98399c3995
|
Merge branch 'FMOD'
Conflicts:
src/GameWorld.cpp
src/Renderer.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
src/Systems/SoundSystem.cpp
src/Systems/SoundSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-06-02 20:16:08 +02:00 |
|
Tleety
|
f1a9afc097
|
Fixed a createWall function.
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2014-06-02 20:01:28 +02:00 |
|
Tleety
|
00268f027a
|
Walls are now destroyable!
|
2014-06-02 18:21:39 +02:00 |
|
ViktorLjung
|
2f2154ffe1
|
Kind of retarded tank
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2014-06-02 17:50:46 +02:00 |
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Stiffly
|
349fab54a4
|
Merge remote-tracking branch 'origin/master' into particles
Conflicts:
src/GUI/GameFrame.h
src/GUI/TextureFrame.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-06-02 17:37:25 +02:00 |
|
ViktorLjung
|
0144640a9b
|
Merge remote-tracking branch 'origin/master' into havok
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-06-02 17:26:10 +02:00 |
|
Jace
|
94fc516a69
|
Cleanup
|
2014-06-02 17:01:07 +02:00 |
|
Jace
|
27bfbd2025
|
Fixed free cam viewport toggle bug
|
2014-06-02 17:00:45 +02:00 |
|
Stiffly
|
4ac67a22ac
|
Removed temporary debug code
|
2014-06-02 16:25:00 +02:00 |
|
Jace
|
61fab09ceb
|
UI scaling properly
|
2014-06-02 16:10:52 +02:00 |
|
ViktorLjung
|
d64be64ba4
|
Garage working, ready for vehicle swap implementation
|
2014-06-01 03:07:47 +02:00 |
|
Jace
|
72420d4248
|
WIP Fullscreen Stuff (UI not scaling properly yet)
|
2014-06-01 03:05:42 +02:00 |
|
Tleety
|
0e2934647c
|
Added a movable tree or somthing dunno lol tired-.
|
2014-06-01 03:01:37 +02:00 |
|
Stiffly
|
756107363e
|
Some pretty darn cool explosions
|
2014-06-01 01:15:53 +02:00 |
|
Stiffly
|
804b0cac60
|
Now uses now sorts and renders sprites by depth.
Merge remote-tracking branch 'origin/deffered_rendering' into particles
Conflicts:
assets
src/GameWorld.cpp
|
2014-05-31 23:40:21 +02:00 |
|
Tleety
|
2d1d4f02f3
|
Fixed some things in gameworld and added a new skymap.
|
2014-05-31 23:14:33 +02:00 |
|
Stiffly
|
cea2faaaf8
|
Removed unnecessary info messages
|
2014-05-31 23:14:13 +02:00 |
|
Tleety
|
1af8d4909a
|
Fixed things with the skybox and placed some items in the world.
|
2014-05-31 23:14:11 +02:00 |
|
Stiffly
|
d407502432
|
CreateExplosion event published on shell collision now.
|
2014-05-31 22:15:44 +02:00 |
|
Stiffly
|
a31e3faa1f
|
Linear fade added to particles
|
2014-05-31 22:15:00 +02:00 |
|
Tleety
|
6e78307249
|
Merge remote-tracking branch 'origin/master' into deffered_rendering
Conflicts:
src/GUI/GameFrame.h
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-31 17:16:29 +02:00 |
|
Tleety
|
260c1295ec
|
WIP on deffered_rendering: a459a1c Skybox bugfix
|
2014-05-31 17:12:31 +02:00 |
|
Tleety
|
1b252c95e0
|
index on deffered_rendering: a459a1c Skybox bugfix
|
2014-05-31 17:12:31 +02:00 |
|
Tleety
|
ad075f185e
|
untracked files on deffered_rendering: a459a1c Skybox bugfix
|
2014-05-31 17:12:31 +02:00 |
|
ViktorLjung
|
a142d368a7
|
Movement/rotation queue fixed and Simon force push
|
2014-05-31 03:55:23 +02:00 |
|
Jace
|
a6906886f5
|
Vehicle selection!
|
2014-05-31 03:45:37 +02:00 |
|
Tleety
|
a459a1c69b
|
Skybox bugfix
|
2014-05-31 02:03:50 +02:00 |
|
Tleety
|
ee2f7fcecf
|
Added some water to see how it looks
|
2014-05-31 01:11:14 +02:00 |
|
Stiffly
|
370dbb96ad
|
Merge, now you can see sprites.
Merge remote-tracking branch 'origin/deffered_rendering' into particles
Conflicts:
src/GameWorld.cpp
|
2014-05-31 00:00:00 +02:00 |
|
Tleety
|
0bba9e40d4
|
Merge branch 'deffered_rendering' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into deffered_rendering
Conflicts:
src/Renderer.cpp
|
2014-05-30 22:47:23 +02:00 |
|
Tleety
|
0e612cb3f3
|
Colors now working correcly.
|
2014-05-30 22:45:00 +02:00 |
|
Stiffly
|
28c3cf5e16
|
Optimized ParticleSystem. Still can't see particles though D:
|
2014-05-30 22:19:03 +02:00 |
|
Jace
|
6c8fff9ed0
|
Non-retardedly slow sprite rendering
|
2014-05-30 22:00:20 +02:00 |
|
Stiffly
|
dbebd5a6e9
|
Merge remote-tracking branch 'origin/deffered_rendering' into particles
|
2014-05-30 20:04:17 +02:00 |
|
Stiffly
|
31348e774e
|
Trying some stuff, this build did not support sprite rendering
|
2014-05-30 20:00:09 +02:00 |
|
Tleety
|
ed803733da
|
Merged ASSets
|
2014-05-30 19:55:49 +02:00 |
|
Tleety
|
9ccf8ecc42
|
Fixed being able to draw sprites and normal/specular maps for terrain
|
2014-05-30 19:53:00 +02:00 |
|
Stiffly
|
bf77fba963
|
Omg dem filter merge skillz
Merge remote-tracking branch 'origin/deffered_rendering' into particles
Conflicts:
src/GameWorld.cpp
src/Systems/ParticleSystem.cpp
src/Systems/ParticleSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-30 19:11:52 +02:00 |
|
ViktorLjung
|
c489547294
|
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-30 19:05:52 +02:00 |
|
Jace
|
55db057e50
|
Texture error checking and removed redundant caching
|
2014-05-30 18:51:11 +02:00 |
|
ViktorLjung
|
aeaadcba0f
|
Gate fixed
|
2014-05-30 18:44:53 +02:00 |
|
Jace
|
235a03ab4c
|
Tank wheel pair!
|
2014-05-30 01:04:09 +02:00 |
|
Jace
|
701ca06a65
|
Crosshair
|
2014-05-30 01:03:59 +02:00 |
|
Jace
|
04a2642f85
|
Tank shell inheriting velocity
|
2014-05-30 01:00:22 +02:00 |
|