Jace
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8c8edd0e8e
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WIP InputController for easier command handling in systems
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2014-05-06 14:33:02 +02:00 |
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Jace
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0e068be77b
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Basic input binding and command publishing system
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2014-05-05 09:17:58 +02:00 |
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Jace
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5e7537b903
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Input events moved from InputSystem to new InputManager
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2014-05-05 07:16:45 +02:00 |
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Jace
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57d29d0db7
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Started implementation of events for InputSystem and SoundSystem
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2014-04-28 19:55:31 +02:00 |
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Jace
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5870a4d7bf
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Working event system!
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2014-04-28 09:28:18 +02:00 |
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Jace
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22138a36aa
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MessageRelay renamed to EventRelay
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2014-04-28 06:03:45 +02:00 |
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Jace
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ee34b15cf1
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Rectangle class.
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2014-04-23 01:36:03 +02:00 |
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Jace
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1e2f7fdd5c
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Skeleton MessageRelay
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2014-04-22 19:15:02 +02:00 |
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Tleety
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b1edefcf26
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La till lite ljus och annan skit. Började på defucked rendering och det gick ju jävligt bra fucktiskt.
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2014-04-17 00:05:19 +02:00 |
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ViktorLjung
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fe263784ae
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Visual studio crap stuff
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2014-04-16 14:46:41 +02:00 |
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Jace
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cf6e16222a
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Boost and Havok environment variables changed to be version specific
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2014-04-16 01:17:37 +02:00 |
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Jace
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62abb3f964
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Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/RenderSystem.cpp
src/Systems/RenderSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-16 00:38:30 +02:00 |
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ViktorLjung
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84484b3703
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Box and Sphere Rigidbodies working
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2014-04-13 02:20:50 +02:00 |
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ViktorLjung
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f6090679b7
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Havok includes and libs working, ready for implementation.
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2014-04-12 23:53:14 +02:00 |
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ViktorLjung
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41db395f61
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Still trying to get it working.
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2014-04-12 20:53:35 +02:00 |
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ViktorLjung
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04fff4a27b
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Changed toolset to vs11, for future Havok implementation.
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2014-04-12 01:59:55 +02:00 |
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