7 Commits

Author SHA1 Message Date
Jace ae71fde88c Updated submodule remotes to something more manageable and accessible. 2017-01-04 16:00:51 +01:00
Jace 13a0d1521c Fixed filters 2014-08-18 21:41:30 +02:00
Jace 53e137f50d Merge branch 'master' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance
Conflicts:
	src/Systems/PhysicsSystem.cpp
2014-06-05 16:45:50 +02:00
Jace 428ad2bae0 Fixez 2014-06-05 16:45:15 +02:00
Jace 2f0d17a386 Merge branch 'master' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance 2014-06-05 16:27:03 +02:00
Jace 09bbb5ac0b Proper entity removal. 2014-06-05 16:26:01 +02:00
Tleety e42c2c49ef Light on tank shells 2014-06-05 16:25:20 +02:00
12 changed files with 788 additions and 244 deletions
+1 -1
View File
@@ -1,4 +1,4 @@
[submodule "assets"]
path = assets
url = returngeance@shard.imon.nu:Assets
url = https://imon.nu/git/BTH/FishTanks-assets.git
branch = master
+1 -1
Submodule assets updated: c44c64df2b...de87617060
+2
View File
@@ -11,6 +11,7 @@ namespace Events
{
CreateExplosion() :
Color(glm::vec4(0)),
usePointLight(false),
UseGoalVector(false) {}
glm::vec3 Position;
@@ -21,6 +22,7 @@ namespace Events
glm::quat RelativeUpOrientation;
float Speed;
float SpreadAngle;
float usePointLight;
std::vector<float> ParticleScale;
bool UseGoalVector;
glm::vec3 GoalVelocity;
+1 -1
View File
@@ -37,7 +37,7 @@ namespace GUI
if (!health)
return false;
SetColor(glm::vec4(1.f, 1.f, 1.f, 1 - (health->Amount / 100.f * 2)));
SetColor(glm::vec4(1.f, 1.f, 1.f, 1 - (health->Amount / 100.f / 2.f)));
return true;
}
+4
View File
@@ -63,6 +63,10 @@ namespace GUI
EventRelay<Frame, Events::Dead> m_EDead;
bool OnDead(const Events::Dead &event)
{
auto playerCo = m_World->GetComponent<Components::Player>(event.Entity);
if (!playerCo || m_PlayerID != playerCo->ID)
return false;
m_VehicleSelection->Show();
m_HealthOverlay->SetColor(glm::vec4(1, 1, 1, 0));
return true;
+7
View File
@@ -268,6 +268,13 @@ bool Systems::ParticleSystem::CreateExplosion(const Events::CreateExplosion &e)
auto templateComponent = m_World->AddComponent<Components::Template>(particleEnt);
auto TEMP = m_World->AddComponent<Components::Transform>(particleEnt);
auto spriteComponent = m_World->AddComponent<Components::Sprite>(particleEnt);
if(e.usePointLight)
{
auto light = m_World->AddComponent<Components::PointLight>(particleEnt);
light->Diffuse = glm::vec3(231.f/255.f, 181.f/255.f, 48.f/255.f);
light->Specular = glm::vec3(0.5f, 0.5f, 0.5f);
light->Radius = 20.f;
}
spriteComponent->SpriteFile = e.spritePath;
m_World->CommitEntity(particleEnt);
emitter->ParticleTemplate = particleEnt;
+1
View File
@@ -5,6 +5,7 @@
#include "Systems/TransformSystem.h"
#include "Components/Transform.h"
#include "Components/ParticleEmitter.h"
#include "Components/PointLight.h"
#include "Components/Particle.h"
#include "Components/Sprite.h"
#include "EventBroker.h"
+40 -23
View File
@@ -785,7 +785,22 @@ bool Systems::PhysicsSystem::OnApplyPointImpulse( const Events::ApplyPointImpuls
void Systems::PhysicsSystem::OnComponentRemoved(EntityID entity, std::string type, Component* component)
{
if(m_RigidBodies.find(entity) != m_RigidBodies.end())
}
void Systems::PhysicsSystem::OnEntityRemoved( EntityID entity )
{
if (m_Vehicles.find(entity) != m_Vehicles.end())
{
m_PhysicsWorld->markForWrite();
m_Vehicles[entity]->removeFromWorld();
m_PhysicsWorld->unmarkForWrite();
m_Vehicles.erase(entity);
m_RigidBodyEntities.erase(m_RigidBodies[entity]);
m_RigidBodies.erase(entity);
}
else if (m_RigidBodies.find(entity) != m_RigidBodies.end())
{
m_PhysicsWorld->markForWrite();
m_RigidBodyEntities.erase(m_RigidBodies[entity]);
@@ -793,11 +808,6 @@ void Systems::PhysicsSystem::OnComponentRemoved(EntityID entity, std::string typ
m_RigidBodies.erase(entity);
m_PhysicsWorld->unmarkForWrite();
}
}
void Systems::PhysicsSystem::OnEntityRemoved( EntityID entity )
{
/*
else if(m_RigidBodies.find(entity) != m_RigidBodies.end())
{
@@ -898,26 +908,33 @@ bool Systems::PhysicsSystem::OnDead( const Events::Dead &e )
{
if(m_Vehicles.find(e.Entity) != m_Vehicles.end())
{
EntityID camera = m_World->GetProperty<EntityID>(e.Entity, "Camera");
m_World->RemoveComponent<Components::Camera>(camera);
auto transform = m_World->GetComponent<Components::Transform>(e.Entity);
transform->Position = glm::vec3(0, -10000.f, 0);
//m_RigidBodies[e.Entity]->setPosition(hkVector4(0, -10000, 0));
m_World->RemoveEntity(e.Entity);
//EntityID camera = m_World->GetProperty<EntityID>(e.Entity, "Camera");
//m_World->RemoveComponent<Components::Camera>(camera);
//auto transform = m_World->GetComponent<Components::Transform>(e.Entity);
//transform->Position = glm::vec3(0, -10000.f, 0);
////m_RigidBodies[e.Entity]->setPosition(hkVector4(0, -10000, 0));
/*m_Vehicles.erase(e.Entity);
m_RigidBodyEntities.erase(m_RigidBodies[e.Entity]);
m_RigidBodies.erase(e.Entity);*/
///*m_Vehicles.erase(e.Entity);
//m_RigidBodyEntities.erase(m_RigidBodies[e.Entity]);
//m_RigidBodies.erase(e.Entity);*/
auto jeep = m_World->GetComponent<Components::JeepSteering>(e.Entity);
if(jeep)
//auto jeep = m_World->GetComponent<Components::JeepSteering>(e.Entity);
//if(jeep)
//{
// m_World->RemoveComponent<Components::JeepSteering>(e.Entity);
//}
//auto tank = m_World->GetComponent<Components::TankSteering>(e.Entity);
//if(tank)
//{
// m_World->RemoveComponent<Components::TankSteering>(e.Entity);
//}
auto listener = m_World->GetComponent<Components::Listener>(e.Entity);
if (listener)
{
m_World->RemoveComponent<Components::JeepSteering>(e.Entity);
}
auto tank = m_World->GetComponent<Components::TankSteering>(e.Entity);
if(tank)
{
m_World->RemoveComponent<Components::TankSteering>(e.Entity);
m_World->RemoveComponent<Components::Listener>(e.Entity);
}
}
+1
View File
@@ -87,6 +87,7 @@
#include "Components/Trigger.h"
#include "Components/Template.h"
#include "Components/Camera.h"
#include "Components/Listener.h"
#include "Events/EnterTrigger.h"
#include "Events/JeepSteer.h"
#include "Events/Dead.h"
+4 -3
View File
@@ -61,7 +61,7 @@ void Systems::TankSteeringSystem::UpdateEntity(double dt, EntityID entity, Entit
if(vehicleComp)
{
auto transform = m_World->GetComponent<Components::Transform>(entity);
if(transform->Position.y < 0)
if (transform->Position.y < -15 && transform->Position.y > -100)
{
Events::Dead e;
e.Entity = entity;
@@ -252,6 +252,7 @@ bool Systems::TankSteeringSystem::OnCollision(const Events::Collision &e)
e.Speed = 6;
e.SpreadAngle = glm::pi<float>();
e.spritePath = "Textures/Sprites/Blast1.png";
e.usePointLight = true;
e.Color = glm::vec4(2, 2, 2, 0.2);
EventBroker->Publish(e);
@@ -596,8 +597,8 @@ EntityID Systems::TankSteeringSystem::CreateTank(int playerID)
auto shape = m_World->CreateEntity(shot);
auto transform = m_World->AddComponent<Components::Transform>(shape);
auto boxShape = m_World->AddComponent<Components::BoxShape>(shape);
boxShape->Width = 0.5f;
boxShape->Height = 0.5f;
boxShape->Width = 0.1f;
boxShape->Height = 0.1f;
boxShape->Depth = 0.5f;
m_World->CommitEntity(shape);
}
+3 -3
View File
@@ -78,16 +78,16 @@ bool World::ValidEntity(EntityID entity)
void World::RemoveEntity(EntityID entity)
{
m_EntitiesToRemove.insert(entity);
auto it = m_EntityChildren.find(entity);
if (it != m_EntityChildren.end())
{
for (auto entity : it->second)
{
m_EntitiesToRemove.insert(entity);
RemoveEntity(entity);
}
}
m_EntitiesToRemove.insert(entity);
}
void World::ProcessEntityRemovals()
+723 -212
View File
@@ -1,226 +1,737 @@
<?xml version="1.0" encoding="utf-8"?>
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<ClCompile Include="..\..\src\main.cpp" />
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