Files
fishtanks/src/Components/TankShell.h
T

24 lines
374 B
C++

#ifndef Components_TankShell_h__
#define Components_TankShell_h__
#include "Component.h"
namespace Components
{
struct TankShell : Component
{
TankShell()
: Damage(1.0f){ }
float Damage;
float ExplosionRadius;
float ExplosionStrength;
virtual TankShell* Clone() const override { return new TankShell(*this); }
};
}
#endif // Components_TankShell_h__