Files
fishtanks/src/ResourceManager.h
T
2014-04-27 08:07:18 +02:00

96 lines
2.7 KiB
C++

#ifndef ResourceManager_h__
#define ResourceManager_h__
#include <string>
#include <functional>
#include <vector>
#include <unordered_map>
#include "Util/UnorderedMapPair.h"
#include "Factory.h"
class Resource
{
public:
unsigned int TypeID;
unsigned int ResourceID;
};
class ResourceManager
{
public:
ResourceManager()
: m_CurrentResourceTypeID(0), m_Preloading(false) { }
// Registers the factory function of a resource type
void RegisterType(std::string resourceType, std::function<Resource*(std::string)> factoryFunction);
// Loads a resource and caches it for future use
void Preload(std::string resourceType, std::string resourceName);
// Checks if a resource is in cache
bool IsResourceLoaded(std::string resourceType, std::string resourceName);
template <typename T>
// Hot-loads a resource and caches it for future use
T* Load(std::string resourceType, std::string resourceName);
template <typename T>
// Fetches a preloaded resource
T* Fetch(std::string resourceName) const;
private:
std::unordered_map<std::string, std::function<Resource*(std::string)>> m_FactoryFunctions; // type -> factory function
std::unordered_map<std::pair<std::string, std::string>, Resource*> m_ResourceCache; // (type, name) -> resource
// TODO: Getters for IDs
unsigned int m_CurrentResourceTypeID;
std::unordered_map<std::string, unsigned int> m_ResourceTypeIDs;
// Number of resources of a type. Doubles as local ID.
std::unordered_map<unsigned int, unsigned int> m_ResourceCount;
// Flag to suppress hot-load warnings when a preloading resource chain loads another resource
bool m_Preloading;
unsigned int GetTypeID(std::string resourceType);
unsigned int GetNewResourceID(unsigned int typeID);
// Internal: Create a resource and cache it
Resource* CreateResource(std::string resourceType, std::string resourceName);
};
template <typename T>
T* ResourceManager::Load(std::string resourceType, std::string resourceName)
{
auto it = m_ResourceCache.find(std::make_pair(resourceType, resourceName));
if (it != m_ResourceCache.end())
return static_cast<T*>(it->second);
if (m_Preloading)
{
LOG_INFO("Preloading resource \"%s\"", resourceName.c_str());
}
else
{
LOG_WARNING("Hot-loading resource \"%s\"", resourceName.c_str());
}
return static_cast<T*>(CreateResource(resourceType, resourceName));
}
template <typename T>
T* ResourceManager::Fetch(std::string resourceName) const
{
auto it = m_ResourceCache.find(std::make_pair(resourceType, resourceName));
if (it == m_ResourceCache.end())
{
LOG_ERROR("Failed to fetch resource \"%s\": Resource not loaded!", resourceName.c_str());
return nullptr;
}
else
{
return static_cast<T*>(it->second);
}
}
#endif // ResourceManager_h__