Files
fishtanks/src/Components/TriggerRotate.h
T
2014-06-01 03:07:47 +02:00

24 lines
363 B
C++

#ifndef TriggerRotate_h__
#define TriggerRotate_h__
#include "Component.h"
namespace Components
{
struct TriggerRotate : Component
{
TriggerRotate()
: Queue(false)
, Swap(true)
{ }
EntityID Entity;
bool Queue;
bool Swap;
virtual TriggerRotate* Clone() const override { return new TriggerRotate(*this); }
};
}
#endif // TriggerRotate_h__