Files
fishtanks/src/Systems/DamageSystem.h
T

33 lines
617 B
C++

#ifndef DamageSystem_h__
#define DamageSystem_h__
#include "System.h"
#include "Components/Health.h"
#include "Events/Damage.h"
namespace Systems
{
class DamageSystem : public System
{
public:
DamageSystem(World* world, std::shared_ptr<::EventBroker> eventBroker, std::shared_ptr<::ResourceManager> resourceManager)
: System(world, eventBroker, resourceManager) { }
void Initialize() override;
void RegisterComponents(ComponentFactory* cf) override;
EventRelay<DamageSystem, Events::Damage> m_EDamage;
bool OnDamage(const Events::Damage &event);
private:
};
}
#endif // DamageSystem_h__