Merge remote-tracking branch 'origin/master' into water
Conflicts: src/game/Game/LevelSystem.cpp src/game/Physics/PhysicsSystem.cpp
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@@ -21,6 +21,7 @@ struct ParticleEmitter : public Component
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float Spread = 0.f;
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float Speed = 2.f;
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double LifeTime = 100;
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float RadiusDistribution = 0;
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//values to interpolate between.
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std::vector<float> RadiusValues;
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