Separated OpenGL specific code into its own "compilation unit"
This commit is contained in:
+3
-3
@@ -9,9 +9,9 @@
|
||||
#include "Core/EKeyDown.h"
|
||||
#include "Core/EKeyUp.h"
|
||||
#include "Core/ResourceManager.h"
|
||||
#include "Core/Renderer.h"
|
||||
#include "Core/RenderQueue.h"
|
||||
#include "Core/Texture.h"
|
||||
#include "Rendering/Renderer.h"
|
||||
#include "Rendering/RenderQueue.h"
|
||||
#include "Rendering/Texture.h"
|
||||
#include "Input/EInputCommand.h"
|
||||
|
||||
namespace dd
|
||||
|
||||
Reference in New Issue
Block a user