Merge remote-tracking branch 'origin/master' into water
Conflicts: include/Core/Engine.h include/Physics/PhysicsSystem.h include/Sound/SoundSystem.h src/game/Physics/PhysicsSystem.cpp src/game/Sound/SoundSystem.cpp PS:min teori i förra commiten var sann
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@@ -20,7 +20,7 @@ struct ParticleEmitter : public Component
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float Speed = 2.f;
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double LifeTime = 100;
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//ParticleSystem variables
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//System variables
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float GravityScale = 1.0f;
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};
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