Fixed so ink does not damage boss, because that breaks current boss battle.
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@@ -6,6 +6,7 @@
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#define DAYDREAM_EKRAKENHIT_H
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#include "Core/EventBroker.h"
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#include "Core/CTransform.h"
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namespace dd
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{
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@@ -17,6 +18,7 @@ struct KrakenHit : Event
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{
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EntityID Kraken;
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EntityID Hitter;
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glm::vec3 PlaceHit;
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int MaxHealth;
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int CurrentHealth;
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int NewHealth;
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@@ -247,16 +247,20 @@ bool dd::Systems::KrakenSystem::OnContact(const dd::Events::Contact &event)
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auto projectile = m_World->GetComponent<Components::Projectile>(otherEntitiy);
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if (projectile != nullptr) {
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Events::ScoreEvent es;
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es.Score = 23;
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EventBroker->Publish(es);
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Events::KrakenHit e;
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e.Kraken = krakenEntity;
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e.Hitter = otherEntitiy;
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e.MaxHealth = kraken->MaxHealth;
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e.CurrentHealth = kraken->Health;
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e.NewHealth = kraken->Health - 1;
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EventBroker->Publish(e);
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if (m_RandomKraken) {
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Events::ScoreEvent es;
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es.Score = 23;
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EventBroker->Publish(es);
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Events::KrakenHit e;
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e.Kraken = krakenEntity;
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e.Hitter = otherEntitiy;
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auto transform = m_World->GetComponent<Components::Transform>(otherEntitiy);
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e.PlaceHit = transform->Position;
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e.MaxHealth = kraken->MaxHealth;
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e.CurrentHealth = kraken->Health;
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e.NewHealth = kraken->Health - 1;
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EventBroker->Publish(e);
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}
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m_World->RemoveEntity(otherEntitiy);
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return true;
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}
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@@ -273,6 +277,8 @@ bool dd::Systems::KrakenSystem::OnContact(const dd::Events::Contact &event)
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Events::KrakenHit e;
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e.Kraken = krakenEntity;
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e.Hitter = otherEntitiy;
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auto transform = m_World->GetComponent<Components::Transform>(otherEntitiy);
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e.PlaceHit = transform->Position;
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e.MaxHealth = kraken->MaxHealth;
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e.CurrentHealth = kraken->Health;
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e.NewHealth = kraken->Health - 1;
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@@ -317,7 +323,6 @@ bool dd::Systems::KrakenSystem::OnKrakenAttack(const dd::Events::KrakenAttack &e
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bool dd::Systems::KrakenSystem::OnKrakenHit(const dd::Events::KrakenHit &event)
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{
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auto kraken = m_World->GetComponent<Components::Kraken>(event.Kraken);
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auto transform = m_World->GetComponent<Components::Transform>(event.Hitter);
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kraken->Health--;
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kraken->CurrentAction = 3;
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//kraken->Health -= 15;
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@@ -362,7 +367,7 @@ bool dd::Systems::KrakenSystem::OnKrakenHit(const dd::Events::KrakenHit &event)
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poof.NumberOfTicks = 1;
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poof.ParticleLifeTime = 1.5f;
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poof.ParticlesPerTick = 2;
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poof.Position = transform->Position;
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poof.Position = event.PlaceHit;
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poof.ScaleValues.clear();
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poof.ScaleValues.push_back(glm::vec3(0.5f));
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poof.ScaleValues.push_back(glm::vec3(2.f, 2.f, 0.2f));
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@@ -733,7 +733,7 @@ void dd::Systems::LevelSystem::GetBrickSet(int set, int setCluster) // These are
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0, 0, 0, 0, 0, 0, 0,
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6, 0, 1, 0, 1, 0, 6,
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0, 1, 1, 1, 1, 1, 0,
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0, 0, 4, 1, 1, 0, 0,
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0, 0, 5, 1, 1, 0, 0,
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0, 0, 0, 1, 0, 0, 0 };
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color =
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{b, b, b, b, b, b, b,
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@@ -856,7 +856,7 @@ void dd::Systems::LevelSystem::GetBrickSet(int set, int setCluster) // These are
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0, 0, 1, 1, 1, 0, 0,
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1, 1, 1, 0, 1, 1, 1,
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3, 6, 1, 0, 1, 6, 1,
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1, 1, 1, 0, 1, 1, 1 };
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1, 1, 1, 0, 1, 1, 5 };
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color =
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{g, g, g, g, g, g, g,
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g, g, g, g, g, g, g,
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@@ -1023,8 +1023,13 @@ void dd::Systems::LevelSystem::BrickHit(EntityID entityHitter, EntityID entityBr
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if (kraken != nullptr) {
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Events::KrakenAttack e;
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e.ChargeUpdate = 0;
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e.KrakenStrength = 0.1;
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e.PlayerStrength = 0.05;
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if (m_KrakenBattle) {
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e.KrakenStrength = 0.1;
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e.PlayerStrength = 0.12;
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} else {
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e.KrakenStrength = 0.1;
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e.PlayerStrength = 0.05;
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}
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EventBroker->Publish(e);
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}
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else {
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