Squid does not move until space is pressed. Experimenting with scroll. This shouldn't really be committed, but Visual Studio.
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@@ -41,6 +41,9 @@ struct Transform : public Component
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glm::vec3 Velocity;
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/** Physical scale multiplier. */
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glm::vec3 Scale;
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// Sticky is if it sticks with the player or not. True means it will follow the camera.
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bool Sticky;
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};
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}
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