Squid does not move until space is pressed. Experimenting with scroll. This shouldn't really be committed, but Visual Studio.
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@@ -19,6 +19,7 @@ struct Ball : Component
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float Speed = 5.f;
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int Combo = 0;
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bool Paused = false;
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bool Waiting = true;
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glm::vec3 SavedSpeed = glm::vec3(0, 0, 0);
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};
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