Moved registering ShaderProgram resources to Renderer

This commit is contained in:
2015-10-22 15:35:32 +02:00
parent 61801f23d1
commit 3fb85cd049
3 changed files with 5 additions and 3 deletions
+1
View File
@@ -8,6 +8,7 @@
void dd::Renderer::Initialize()
{
StaticSystem::Set(this);
ResourceManager::RegisterType<ShaderProgram>("ShaderProgram");
// Initialize GLFW
if (!glfwInit()) {