Merge remote-tracking branch 'origin/LevelSystemAndSuch' into Physics
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@@ -26,6 +26,7 @@
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#include "Game/ELifebuoy.h"
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#include "Game/EStickyPad.h"
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#include "Game/EInkBlaster.h"
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#include "Game/EKrakenAttack.h"
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#include "Game/EMultiBall.h"
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#include "Game/EMultiBallLost.h"
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#include "Game/EPause.h"
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@@ -133,6 +134,7 @@ private:
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const int LifebuoyBrick = 3;
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const int StickyBrick = 4;
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const int InkBlasterBrick = 5;
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const int KrakenAttackBrick = 6;
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EntityID m_BrickTemplate;
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