RaiseWater implemented. Set Debug RaiseWater to true to activate it. And fixed second stage crashing.
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//
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// Created by Adniklastrator on 2015-10-22.
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//
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#ifndef CNEWWATERVOLUME_H
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#define CNEWWATERVOLUME_H
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#include "Core/Component.h"
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namespace dd
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{
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namespace Components
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{
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struct NewWaterVolume : public Component
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{
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};
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}
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}
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#endif //DAYDREAM_NEWWATERVOLUME_H
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