RaiseWater implemented. Set Debug RaiseWater to true to activate it. And fixed second stage crashing.
This commit is contained in:
@@ -79,8 +79,9 @@ bool dd::Systems::LifeSystem::OnLifeLost(const dd::Events::LifeLost &event)
|
||||
{
|
||||
if (!m_GodMode){
|
||||
SetLives(Lives() - 1);
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool dd::Systems::LifeSystem::OnPause(const dd::Events::Pause &event)
|
||||
|
||||
Reference in New Issue
Block a user