Boss fight sounds. bgm, boss-hit, init roar

This commit is contained in:
Stiffly
2015-10-21 15:42:11 +02:00
parent d0668effea
commit 59dbe97191
12 changed files with 40 additions and 4 deletions
+1 -1
View File
@@ -238,7 +238,7 @@ void dd::Systems::LevelSystem::Initialize()
transform->Position = glm::vec3(50, 50, -10);
//sound
auto collisionSound = m_World->AddComponent<Components::CollisionSound>(m_BrickTemplate);
collisionSound->FilePath = "Sounds/Brick/shortbrickbreak.wav";
collisionSound->FilePath = "Sounds/Brick/brick-hit.wav";
m_World->CommitEntity(m_BrickTemplate);
return;
}