WIP Level System + Pad
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@@ -39,7 +39,7 @@ public:
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TransformSystem(World* world, std::shared_ptr<dd::EventBroker> eventBroker)
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: System(world, eventBroker)
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{ }
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//void Update(double dt) override;
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void Update(double dt) override;
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Components::Transform AbsoluteTransform(EntityID entity);
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glm::vec3 AbsolutePosition(EntityID entity);
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