Fixed scale issue for power up textures. Added a defaultscale flag. Also removed ugly particleeffect for projectiles.
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@@ -14,6 +14,7 @@
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#include "Core/CTemplate.h"
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#include "Core/CTransform.h"
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#include "Core/CTemplate.h"
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#include "Rendering/Texture.h"
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#include "Physics/EContact.h"
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#include "Physics/ESetImpulse.h"
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