removing unnecessary print

This commit is contained in:
Stiffly
2015-09-21 14:49:47 +02:00
parent 2a4c7c8b1a
commit 7e9e19039c
3 changed files with 2 additions and 19 deletions
-9
View File
@@ -27,14 +27,7 @@ public:
: System(world, eventBroker) { }
~SoundSystem();
void Initialize() override;
//void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
void Update(double dt) override;
//void OnComponentCreated(std::string type, std::shared_ptr<Component> component) override;
//void OnComponentRemoved(std::string type, Component* component) override;
//void PlaySound(Components::SoundEmitter* emitter, std::string path); // Use if you want to play a temporary .wav file not from component
//void PlaySound(std::shared_ptr<Components::SoundEmitter> emitter); // Use if you want to play .wav file from component
//void StopSound(std::shared_ptr<Components::SoundEmitter> emitter);
@@ -45,8 +38,6 @@ private:
dd::EventRelay<SoundSystem, dd::Events::Contact> m_EContact;
bool OnPlaySFX(const dd::Events::PlaySFX &event);
bool OnContact(const dd::Events::Contact &event);
ALuint LoadFile(std::string fileName);
ALuint CreateSource();
//std::map<Component*, ALuint> m_Sources;