Fixed minor sticky bug.
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@@ -358,6 +358,7 @@ bool dd::Systems::PadSystem::OnContactPowerUp(const dd::Events::Contact &event)
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bool dd::Systems::PadSystem::OnStageCleared(const dd::Events::StageCleared &event)
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{
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//auto entity = CreateBall();
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m_StickyAim->Aiming = false;
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return true;
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}
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