Partycles.

This commit is contained in:
Stiffly
2015-10-06 21:42:54 +02:00
parent ca810743b2
commit 8b12c1036d
8 changed files with 124 additions and 49 deletions
+5 -16
View File
@@ -227,9 +227,10 @@ public:
transform->Position = glm::vec3(0.f, 0.f, -10.f);
particleEmitter->GravityScale = 0.0f;
particleEmitter->SpawnRate = 0.1f;
particleEmitter->SpawnRate = 1.1f;
particleEmitter->NumberOfTicks = 1000;
particleEmitter->Speed = 2.f;
particleEmitter->ParticlesPerTick = 5;
particleEmitter->Spread = glm::pi<float>()/2;
particleEmitter->EmittingAngle = glm::pi<float>();
@@ -242,25 +243,13 @@ public:
//PtTransform->Velocity = glm::vec3(1.0f, 0.f, 0.f);
PtTransform->Position = transform->Position;
PtSprite->SpriteFile = "Textures/Test/Water.png";
PtParticle->LifeTime = 5.f;
PtParticle->Flags = ParticleFlags::Type::staticPressureParticle;
PtSprite->SpriteFile = "Textures/Background.png";
PtParticle->LifeTime = 1.f;
PtParticle->Flags = ParticleFlags::Type::powderParticle | ParticleFlags::Type::particleContactFilterParticle | ParticleFlags::Type::fixtureContactFilterParticle;
}
m_World->CommitEntity(Pe);
}
{
auto Pt = m_World->CreateEntity();
auto PtTransform = m_World->AddComponent<Components::Transform>(Pt);
auto PtSprite = m_World->AddComponent<Components::Sprite>(Pt);
auto PtParticle = m_World->AddComponent<Components::Particle>(Pt);
PtTransform->Velocity = glm::vec3(1.0f, 0.f, 0.f);
PtTransform->Position = glm::vec3(0.f, 0.f, -10.f);
PtSprite->SpriteFile = "Textures/Ball.png";
//PtModel->ModelFile = "Models/Brick/Brick.obj";
}
//TODO: Why does the ball not collide with these bricks?
//BottomBox
{
+1
View File
@@ -12,6 +12,7 @@ struct ParticleEmitter : public Component
int NumberOfTicks = 10.f;
float InitialSpeed = 1.f;
double SpawnRate = 1;
int ParticlesPerTick = 1;
double TimeSinceLastSpawn = 0;
int MaxCount = 0;
float EmittingAngle = 0.f;
+50 -1
View File
@@ -36,6 +36,7 @@ namespace Systems
class PhysicsSystem : public System
{
friend class ContractListener;
friend class DestructionListener;
public:
PhysicsSystem(World* world, std::shared_ptr<dd::EventBroker> eventBroker)
@@ -108,7 +109,36 @@ private:
};
std::list<Impulse> m_Impulses;
class DestructionListener : public b2DestructionListener
{
public:
DestructionListener(PhysicsSystem* physicsSystem)
: m_PhysicsSystem(physicsSystem) { }
void SayGoodbye(b2Joint*) {LOG_INFO("joint körs");};
void SayGoodbye(b2Fixture*) {LOG_INFO("Fixture körs");};
void SayGoodbye(b2ParticleSystem* particleSystem, int32 index) override
{
LOG_INFO("Particle ded");
b2ParticleHandle* handle = particleSystem->GetParticleHandleFromIndex(index);
for (int i = 0; i < m_PhysicsSystem->m_ParticleEmitters.ParticleSystem.size(); i++) {
if(m_PhysicsSystem->m_ParticleEmitters.ParticleSystem[i] == particleSystem) {
std::unordered_map<const b2ParticleHandle*, EntityID>::iterator it = m_PhysicsSystem->m_ParticleHandleToEntities[i].find(handle);
if(it != m_PhysicsSystem->m_ParticleHandleToEntities[i].end()) {
EntityID id = it->second;
m_PhysicsSystem->m_World->RemoveEntity(id);
m_PhysicsSystem->m_ParticleHandleToEntities[i].erase(it);
LOG_INFO("Removing from list");
}
}
}
}
private:
PhysicsSystem* m_PhysicsSystem;
};
class ContactListener : public b2ContactListener
{
@@ -130,6 +160,7 @@ private:
m_PhysicsSystem->EventBroker->Publish(e);
}
void EndContact(b2Contact* contact)
{
@@ -149,7 +180,6 @@ private:
}
}
}
void PostSolve(b2Contact* contact, const b2ContactImpulse* impulse)
{
@@ -160,6 +190,25 @@ private:
PhysicsSystem* m_PhysicsSystem;
};
class ParticleContactDisabler : public b2ContactFilter
{
public:
ParticleContactDisabler() { };
//Particles to particles
virtual bool ShouldCollide(b2ParticleSystem *particleSystem, int32 particleIndexA, int32 particleIndexB)
{
return false;
}
virtual bool ShouldCollide(b2Fixture* fixture, b2ParticleSystem* particleSystem, int32 particleIndex)
{
return false;
}
};
DestructionListener* m_DestructionListener;
ParticleContactDisabler m_ParticleContactDisabler;
ContactListener* m_ContactListener;
};