Partycles.

This commit is contained in:
Stiffly
2015-10-06 21:42:54 +02:00
parent ca810743b2
commit 8b12c1036d
8 changed files with 124 additions and 49 deletions
+62 -24
View File
@@ -13,6 +13,7 @@ void dd::Systems::PhysicsSystem::Initialize()
std::random_device rd;
gen = std::mt19937(rd());
m_DestructionListener = new DestructionListener(this);
m_ContactListener = new ContactListener(this);
m_Gravity = b2Vec2(0.f, -9.82f);
@@ -24,6 +25,8 @@ void dd::Systems::PhysicsSystem::Initialize()
m_Accumulator = 0.f;
m_PhysicsWorld->SetContactListener(m_ContactListener);
m_PhysicsWorld->SetContactFilter(&m_ParticleContactDisabler);
m_PhysicsWorld->SetDestructionListener(m_DestructionListener);
InitializeWater();
@@ -198,7 +201,7 @@ void dd::Systems::PhysicsSystem::Update(double dt) {
}
auto transform = m_World->GetComponent<Components::Transform>(entity);
transform->Position = glm::vec3(position.x, position.y, -10);
transform->Position = glm::vec3(position.x, position.y, transform->Position.z);
}
}
@@ -209,7 +212,28 @@ void dd::Systems::PhysicsSystem::Update(double dt) {
void dd::Systems::PhysicsSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
{
auto particle = m_World->GetComponent<Components::Particle>(entity);
auto pTemplate = m_World->GetComponent<Components::Template>(entity);
if (particle && !pTemplate) {
particle->LifeTime -= dt;
if (particle->LifeTime <= 0) {
for (int i = 0; i < m_EntitiesToParticleHandle.size(); i++) {
b2ParticleHandle* handle = m_EntitiesToParticleHandle[i][entity];
std::unordered_map<EntityID, const b2ParticleHandle*>::iterator iter1;
std::unordered_map<const b2ParticleHandle*,EntityID>::iterator iter2;
iter1 = m_EntitiesToParticleHandle[i].find(entity);
iter2 = m_ParticleHandleToEntities[i].find(handle);
if (iter1 != m_EntitiesToParticleHandle[i].end()) {
m_EntitiesToParticleHandle[i].erase(iter1);
}
if (iter2 != m_ParticleHandleToEntities[i].end()) {
m_ParticleHandleToEntities[i].erase(iter2);
}
m_World->RemoveEntity(entity);
}
}
}
}
void dd::Systems::PhysicsSystem::OnEntityCommit(EntityID entity)
@@ -370,11 +394,12 @@ void dd::Systems::PhysicsSystem::CreateParticleGroup(EntityID e)
void dd::Systems::PhysicsSystem::UpdateParticleEmitters(double dt)
{
//TODO: ParticleEmitters system are more than one? Wtf?
int pSizeTest = 0;
for (int i = 0; i < m_ParticleEmitters.ParticleSystem.size(); i++) {
auto e = m_ParticleEmitters.ParticleEmitter[i];
auto pt = m_ParticleEmitters.ParticleTemplate[i];
auto ps = m_ParticleEmitters.ParticleSystem[i];
pSizeTest += ps->GetParticleCount();
auto emitter = m_World->GetComponent<Components::ParticleEmitter>(e);
@@ -397,35 +422,47 @@ void dd::Systems::PhysicsSystem::UpdateParticleEmitters(double dt)
emitter->NumberOfTicks--;
emitter->TimeSinceLastSpawn -= emitter->SpawnRate;
auto templateTransform = m_World->GetComponent<Components::Transform>(pt);
b2ParticleDef particleDef;
particleDef.flags = particleTemplate->Flags;
//particleDef.color TODO: Implement this if we want color mixing and shit.
particleDef.lifetime = particleTemplate->LifeTime;
float eAngle = emitter->EmittingAngle;
float halfSpread = emitter->Spread / 2;
for ( int j = 0; j < emitter->ParticlesPerTick; j++) {
LOG_INFO("Creating particle #%i", j);
particleDef.flags = particleTemplate->Flags;
//particleDef.color TODO: Implement this if we want color mixing and shit.
particleDef.lifetime = particleTemplate->LifeTime;
float eAngle = emitter->EmittingAngle;
float halfSpread = emitter->Spread / 2;
std::uniform_real_distribution<float> dis(eAngle-halfSpread, eAngle+halfSpread);
float pAngle = dis(gen);
LOG_INFO("Radian angle: %f", pAngle);
glm::vec2 unitVec = glm::normalize(glm::vec2(glm::cos(pAngle), glm::sin(pAngle)));
glm::vec2 vel = unitVec * emitter->Speed;
particleDef.velocity = b2Vec2(vel.x, vel.y);
particleDef.position = b2Vec2(templateTransform->Position.x, templateTransform->Position.y);
std::uniform_real_distribution<float> dis(eAngle - halfSpread, eAngle + halfSpread);
float pAngle = dis(gen);
glm::vec2 unitVec = glm::normalize(glm::vec2(glm::cos(pAngle), glm::sin(pAngle)));
glm::vec2 vel = unitVec * emitter->Speed;
particleDef.velocity = b2Vec2(vel.x, vel.y);
particleDef.position = b2Vec2(templateTransform->Position.x, templateTransform->Position.y);
auto particle = m_World->CloneEntity(pt, 0);
m_World->RemoveComponent<Components::Template>(particle);
auto transform = m_World->GetComponent<Components::Transform>(particle);
transform->Scale = glm::vec3 (particleTemplate->Radius * 2.f, particleTemplate->Radius * 2.f, 1);
auto particle = m_World->CloneEntity(pt, 0);
m_World->RemoveComponent<Components::Template>(particle);
auto transform2 = m_World->GetComponent<Components::Transform>(particle);
std::uniform_real_distribution<float> dist(0, 1);
float zDistribution = dist(gen);
transform2->Position = glm::vec3(transform2->Position.x, transform2->Position.y, -9.5f + zDistribution);
transform2->Scale = glm::vec3(particleTemplate->Radius * 2.f, particleTemplate->Radius * 2.f, 1);
auto b2Particle = ps->CreateParticle(particleDef);
auto b2Particle = ps->CreateParticle(particleDef);
auto b2ParticleHandle = ps->GetParticleHandleFromIndex(b2Particle);
m_EntitiesToParticleHandle[i].insert(std::make_pair(particle, b2ParticleHandle));
m_ParticleHandleToEntities[i].insert(std::make_pair(b2ParticleHandle, particle));
auto b2ParticleHandle = ps->GetParticleHandleFromIndex(b2Particle);
m_EntitiesToParticleHandle[i].insert(std::make_pair(particle, b2ParticleHandle));
m_ParticleHandleToEntities[i].insert(std::make_pair(b2ParticleHandle, particle));
}
}
int stp = 0;
for (auto ts : m_EntitiesToParticleHandle)
{
stp += ts.size();
}
LOG_INFO("Particles in list: %i", stp);
LOG_INFO("Particles: %i", pSizeTest);
}
void dd::Systems::PhysicsSystem::CreateParticleEmitter(EntityID entity)
@@ -443,7 +480,7 @@ void dd::Systems::PhysicsSystem::CreateParticleEmitter(EntityID entity)
auto particleTemplate = m_World->GetComponent<Components::Template>(c);
if (!p) {
continue;
LOG_WARNING("--ParticleEmitter's Child is not a particle.");
LOG_WARNING("ParticleEmitter's Child is not a particle.");
}
if(!particleTemplate) {
LOG_ERROR("ParticleEmitter's particleChild is not a template.");
@@ -476,6 +513,7 @@ b2ParticleSystem* dd::Systems::PhysicsSystem::CreateParticleSystem(float radius,
m_ParticleSystemDef.maxCount = maxCount;
m_ParticleSystemDef.radius = radius;
m_ParticleSystemDef.gravityScale = gravityScale;
m_ParticleSystemDef.destroyByAge = true;
return m_PhysicsWorld->CreateParticleSystem(&m_ParticleSystemDef);
}