Error texture for texture frames when texture is missing

This commit is contained in:
2015-09-23 16:50:49 +02:00
parent e0b1747ca9
commit 8e00b76036
+3
View File
@@ -48,6 +48,9 @@ public:
void SetTexture(std::string resourceName)
{
m_Texture = ResourceManager::Load<dd::Texture>(resourceName);
if (m_Texture == nullptr) {
m_Texture = ResourceManager::Load<dd::Texture>("Textures/Core/ErrorTexture.png");
}
}
void FadeToTexture(std::string resourceName, double duration)