Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch.
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@@ -13,9 +13,9 @@ void dd::Systems::BallSystem::RegisterComponents(ComponentFactory *cf)
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void dd::Systems::BallSystem::Initialize()
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{
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EVENT_SUBSCRIBE_MEMBER(m_Contact, BallSystem::Contact);
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EVENT_SUBSCRIBE_MEMBER(m_ELifeLost, BallSystem::OnLifeLost);
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EVENT_SUBSCRIBE_MEMBER(m_EMultiBallLost, BallSystem::OnMultiBallLost);
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EVENT_SUBSCRIBE_MEMBER(m_Contact, &BallSystem::Contact);
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EVENT_SUBSCRIBE_MEMBER(m_ELifeLost, &BallSystem::OnLifeLost);
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EVENT_SUBSCRIBE_MEMBER(m_EMultiBallLost, &BallSystem::OnMultiBallLost);
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EVENT_SUBSCRIBE_MEMBER(m_EResetBall, &BallSystem::OnResetBall);
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EVENT_SUBSCRIBE_MEMBER(m_EMultiBall, &BallSystem::OnMultiBall);
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}
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@@ -9,13 +9,13 @@
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void dd::Systems::LevelSystem::Initialize()
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{
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EVENT_SUBSCRIBE_MEMBER(m_EContact, LevelSystem::OnContact);
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EVENT_SUBSCRIBE_MEMBER(m_EScoreEvent, LevelSystem::OnScoreEvent);
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EVENT_SUBSCRIBE_MEMBER(m_EMultiBall, LevelSystem::OnMultiBall);
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EVENT_SUBSCRIBE_MEMBER(m_EMultiBallLost, LevelSystem::OnMultiBallLost);
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EVENT_SUBSCRIBE_MEMBER(m_ECreatePowerUp, LevelSystem::OnCreatePowerUp);
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EVENT_SUBSCRIBE_MEMBER(m_EPowerUpTaken, LevelSystem::OnPowerUpTaken);
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EVENT_SUBSCRIBE_MEMBER(m_EStageCleared, LevelSystem::OnStageCleared);
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EVENT_SUBSCRIBE_MEMBER(m_EContact, &LevelSystem::OnContact);
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EVENT_SUBSCRIBE_MEMBER(m_EScoreEvent, &LevelSystem::OnScoreEvent);
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EVENT_SUBSCRIBE_MEMBER(m_EMultiBall, &LevelSystem::OnMultiBall);
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EVENT_SUBSCRIBE_MEMBER(m_ECreatePowerUp, &LevelSystem::OnCreatePowerUp);
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EVENT_SUBSCRIBE_MEMBER(m_EMultiBallLost, &LevelSystem::OnMultiBallLost);
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EVENT_SUBSCRIBE_MEMBER(m_EPowerUpTaken, &LevelSystem::OnPowerUpTaken);
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EVENT_SUBSCRIBE_MEMBER(m_EStageCleared, &LevelSystem::OnStageCleared);
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/*for (int i = 0; i < Lives(); i++) {
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CreateLife(i);
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