This is a safety commit on a working point because what I do next might crash everything.
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@@ -73,6 +73,7 @@ void dd::Systems::LevelSystem::UpdateEntity(double dt, EntityID entity, EntityID
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{
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if (life->number + 1 == pastLives) {
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pastLives--;
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//m_World->RemoveEntity(entity);
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}
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}
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