CMAKE Conditional compilation against DirectX and OpenGL targets

...just don't enable both, okay?
This commit is contained in:
2015-10-20 14:51:40 +02:00
parent 80f34b27b9
commit a4b9521c34
3 changed files with 23 additions and 6 deletions
+9 -3
View File
@@ -4,7 +4,6 @@ project(daydream)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
set(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${PROJECT_SOURCE_DIR}/deps/include")
if(MINGW)
set(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${PROJECT_SOURCE_DIR}/deps/lib/mingw/x64")
elseif(MSVC)
@@ -23,10 +22,17 @@ endif()
set(BUILD_SHARED_LIBS FALSE)
include_directories(${PROJECT_SOURCE_DIR}/include)
option(BUILD_RENDERER_OPENGL "Build with OpenGL 4.4 renderer" ON)
option(BUILD_RENDERER_DIRECTX "Build with DirectX 11 renderer" OFF)
# Compiling for OpenGL target
include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
if(BUILD_RENDERER_OPENGL)
include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/OpenGL)
endif()
# Compiling for DirectX target
#include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
if(BUILD_RENDERER_DIRECTX)
include_directories(${PROJECT_SOURCE_DIR}/include/Rendering/DirectX)
endif()
#set(GLEW_INCLUDE_DIR ${daydream_SOURCE_DIR}/libs/glew-1.11.0/include)
#set(GLEW_LIBRARY ${daydream_SOURCE_DIR}/libs/glew-1.11.0/lib/Release/glew32.lib)