Merge remote-tracking branch 'origin/master' into GLrenderer
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@@ -121,8 +121,6 @@ public:
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int Process(std::string contextTypeName);
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void Clear();
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void Unsubscribe(BaseEventRelay &relay);
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template <typename ContextType>
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void UnsubscribeAll();
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private:
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typedef std::string ContextTypeName_t; // typeid(ContextType).name()
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@@ -156,13 +154,6 @@ int EventBroker::Process()
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return Process(contextTypeName);
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}
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template <typename ContextType>
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void EventBroker::UnsubscribeAll()
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{
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const std::string contextTypeName = typeid(ContextType).name();
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m_ContextRelays.erase(contextTypeName);
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}
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}
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#endif // MessageRelay_h__
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@@ -40,6 +40,7 @@ void dd::EventBroker::Unsubscribe(BaseEventRelay &relay) // ?
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{
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if (it->second == &relay)
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{
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relay.m_Broker = nullptr;
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eventRelays.erase(it);
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break;
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}
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@@ -10,7 +10,9 @@ include_directories(
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set(SOURCE_FILES
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main.cpp
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FileWatcherTest.cpp
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EventTest.cpp
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ComponentCopyTest.cpp
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EntityCloneTest.cpp
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)
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if(CMAKE_COMPILER_IS_GNUCXX)
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@@ -0,0 +1,46 @@
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#include <boost/test/unit_test.hpp>
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#include "Core/EventBroker.h"
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#include "Core/World.h"
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#include "Core/CTemplate.h"
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using namespace dd;
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struct TestComponent : public Component
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{
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int Int = 5;
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float Float = 1.33333f;
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double Double = 1.33333;
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std::string String = "Hello World";
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};
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BOOST_AUTO_TEST_CASE(EntityCloneTest)
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{
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// Setup world
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std::shared_ptr<EventBroker> eventBroker = std::make_shared<EventBroker>();
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World world(eventBroker);
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world.ComponentFactory.Register<Components::Template>();
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world.ComponentFactory.Register<TestComponent>();
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// Create our original entity
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EntityID entOriginal = world.CreateEntity();
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world.AddComponent<Components::Template>(entOriginal);
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world.AddComponent<TestComponent>(entOriginal);
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// Clone it
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EntityID entClone = world.CloneEntity(entOriginal);
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// Check
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// EntityID of clone should not be same as original (obviously)
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BOOST_CHECK(entOriginal != entClone);
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// Template component SHOULD be in clone
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auto templateComponentClone = world.GetComponent<Components::Template>(entClone);
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BOOST_REQUIRE(templateComponentClone != nullptr);
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// Values should be the same across the clone
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auto testComponentOriginal = world.GetComponent<TestComponent>(entOriginal);
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BOOST_REQUIRE(testComponentOriginal != nullptr);
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auto testComponentClone = world.GetComponent<TestComponent>(entClone);
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BOOST_REQUIRE(testComponentClone != nullptr);
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BOOST_CHECK(testComponentClone->Int == testComponentOriginal->Int);
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BOOST_CHECK(testComponentClone->Float == testComponentOriginal->Float);
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BOOST_CHECK(testComponentClone->Double == testComponentOriginal->Double);
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BOOST_CHECK(testComponentClone->String == testComponentOriginal->String);
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}
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@@ -0,0 +1,54 @@
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#ifndef EVENTFIXTURE_H
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#define EVENTFIXTURE_H
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#include <boost/test/unit_test.hpp>
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#include "Core/EventBroker.h"
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template <typename EventType>
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struct EventFixture
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{
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EventFixture()
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{
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this->EventBroker = new dd::EventBroker();
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m_EEventType = decltype(m_EEventType)(std::bind(&OnEvent, this, std::placeholders::_1));
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this->EventBroker->Subscribe(m_EEventType);
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Run();
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Check();
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}
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~EventFixture()
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{
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this->EventBroker->Unsubscribe(m_EEventType);
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delete this->EventBroker;
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}
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dd::EventBroker* EventBroker = nullptr;
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dd::EventRelay<EventFixture, EventType> m_EEventType;
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bool m_EventRecieved = false;
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EventType Before;
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EventType After;
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bool OnEvent(const EventType& event)
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{
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m_EventRecieved = true;
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After = event;
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return true;
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}
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void Run()
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{
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// Publish the event
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this->EventBroker->Publish(Before);
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// Clear to swap buffers
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this->EventBroker->Clear();
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// Process the event
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this->EventBroker->template Process<EventFixture>();
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}
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void Check()
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{
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BOOST_CHECK(m_EventRecieved);
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}
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};
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#endif
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@@ -0,0 +1,21 @@
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#include <boost/test/unit_test.hpp>
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#include "EventFixture.h"
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using namespace dd;
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struct ETestEvent : public Event
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{
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int Int = 5;
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float Float = 1.33333f;
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double Double = 1.33333;
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std::string String = "Hello World";
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};
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BOOST_AUTO_TEST_CASE(EventBrokerTest)
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{
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EventFixture<ETestEvent> f;
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BOOST_CHECK(f.Before.Int == f.After.Int);
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BOOST_CHECK_CLOSE(f.Before.Float, f.After.Float, 0.00001f);
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BOOST_CHECK_CLOSE(f.Before.Double, f.After.Double, 0.00001f);
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BOOST_CHECK(f.Before.String == f.After.String);
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}
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