Merge branch 'master' into LevelSystemAndSuch

This commit is contained in:
PlatinumSkink
2015-10-05 13:26:51 +02:00
7 changed files with 166 additions and 79 deletions
+4 -2
View File
@@ -73,9 +73,11 @@ private:
glm::vec3 m_Acceleration = glm::vec3(0.f, 0.f, 0.f);
bool m_Left = false;
bool m_Right = false;
bool m_ReplaceBall = false;
bool m_MultiBall = false;
float m_Edge = 2.8f;
Components::Transform* m_Transform;
Components::Pad* m_Pad;
Components::Transform* m_Transform = nullptr;
Components::Pad* m_Pad = nullptr;
bool m_Pause = false;