Added volume settings to config file

This commit is contained in:
2015-10-15 14:08:16 +02:00
parent 2ddb1847c5
commit b754fff9e3
2 changed files with 15 additions and 3 deletions
+5 -1
View File
@@ -1,2 +1,6 @@
[Debug]
SkipStory=0
SkipStory=0
[Audio]
SFXVolume=0.5
BGMVolume=0.5
+10 -2
View File
@@ -6,6 +6,7 @@
#include "GUI/Slider.h"
#include "GUI/ESliderUpdate.h"
#include "Sound/EMasterVolume.h"
#include "Core/ConfigFile.h"
namespace dd
{
@@ -33,7 +34,6 @@ public:
m_SFXSlider->SetTexture("Textures/GUI/Menu/SliderBackground.png");
m_SFXSlider->SetTextureReleased("Textures/GUI/Menu/SliderHandle.png");
m_SFXSlider->AlignVertically();
m_SFXSlider->SetPercentage(1.f);
m_TitleBGM = new GUI::TextureFrame(this, "MainMenuOptionsBGMTitle");
m_TitleBGM->SetTop(m_SFXSlider->Bottom() + 20);
@@ -44,9 +44,12 @@ public:
m_BGMSlider->SetTexture("Textures/GUI/Menu/SliderBackground.png");
m_BGMSlider->SetTextureReleased("Textures/GUI/Menu/SliderHandle.png");
m_BGMSlider->AlignVertically();
m_BGMSlider->SetPercentage(1.f);
EVENT_SUBSCRIBE_MEMBER(m_ESliderUpdate, &MainMenuOptions::OnSliderUpdate);
auto config = ResourceManager::Load<ConfigFile>("Config.ini");
m_SFXSlider->SetPercentage(config->GetValue<float>("Audio.SFXVolume", 1.f));
m_BGMSlider->SetPercentage(config->GetValue<float>("Audio.BGMVolume", 1.f));
}
private:
@@ -73,6 +76,11 @@ private:
EventBroker->Publish(e);
}
auto config = ResourceManager::Load<ConfigFile>("Config.ini");
config->SetValue("Audio.SFXVolume", m_SFXSlider->Percentage());
config->SetValue("Audio.BGMVolume", m_BGMSlider->Percentage());
config->SaveToDisk();
return true;
}
};