Added ScoreEvent, added score to bricks. Stage resets after all bricks are destroyed.
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@@ -19,6 +19,10 @@ struct Pad : Component
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{
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int Lives;
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int Points;
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float slowdownModifier = 5.f;
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float accelerationSpeed = 80.f;
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float maxSpeed = 40.f;
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};
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}
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