Adjusted size to new scale.

This commit is contained in:
PlatinumSkink
2015-09-10 22:56:23 +02:00
parent 9867327f7f
commit e0bc28092a
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ void dd::Systems::LevelSystem::CreateBrick(int row, int line, glm::vec2 spacesBe
sprite->SpriteFile = fileName;
float x = spaceToEdge + line * spacesBetweenBricks.x;
float y = spaceToEdge + row * spacesBetweenBricks.y;
transform->Scale = glm::vec3(0.8, 0.2, 0.);
transform->Scale = glm::vec3(1.6, 0.4, 0.);
transform->Position = glm::vec3(x - 7, y + 1, -10.f);
//sprite->Color = glm::vec4(1.f, 1.f, 1.f, 1.f);
return;
+1 -1
View File
@@ -23,7 +23,7 @@ void dd::Systems::PadSystem::Initialize()
ent = m_World->CreateEntity();
transform = m_World->AddComponent<Components::Transform>(ent);
transform->Position = glm::vec3(0.f, -5.f, -10.f);
transform->Scale = glm::vec3(1.6, 0.4, 0.);
transform->Scale = glm::vec3(3.2, 0.8, 0.);
sprite = m_World->AddComponent<Components::Sprite>(ent);
sprite->SpriteFile = "Textures/Pad.png";