Merge remote-tracking branch 'origin/master' into Physics
This commit is contained in:
@@ -72,6 +72,7 @@ void dd::Renderer::Initialize()
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m_CurrentScreenBuffer = m_TFinal;
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}
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void dd::Renderer::LoadShaders()
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{
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/*
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@@ -384,6 +385,11 @@ void dd::Renderer::DrawForward(RenderQueue &objects, RenderQueue &lights)
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DrawWater(objects);
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}
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void dd::Renderer::PlaceCamera(glm::vec3 position)
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{
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m_DefaultCamera->SetPosition(position);
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}
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void dd::Renderer::DrawScene(RenderQueue &objects, ShaderProgram &program)
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{
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GLuint shaderProgramHandle = program;
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@@ -126,7 +126,7 @@ void dd::Systems::BallSystem::UpdateEntity(double dt, EntityID entity, EntityID
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} else if (!ballComponent->Sticky) {
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auto transform = m_World->GetComponent<Components::Transform>(entity);
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transform->Velocity = glm::vec3(0.f, 0.f, 0.f);
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transform->Position = glm::vec3(0.0f, -3.f, -10.f);
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//transform->Position = glm::vec3(0.0f, -3.f, -10.f);
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transform->Orientation = glm::quat();
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return;
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}
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@@ -288,27 +288,29 @@ bool dd::Systems::BallSystem::Contact(const Events::Contact &event)
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float y = glm::cos((abs(x) / (1.6f)) * glm::pi<float>() / 2.f) + 1.f;
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ballComponent->Combo = 0;
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if (m_InkBlaster) {
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if (!m_InkAttached) {
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m_InkAttached = true;
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m_Waiting = true;
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m_InkBlockedWaiting = true;
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ballComponent->Sticky = true;
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ballComponent->StickyPlacement = glm::vec3(0, 0.5f, 0);
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ballComponent->SavedSpeed = glm::normalize(glm::vec3(x, y, 0.f)) * ballComponent->Speed;
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ballTransform->Velocity = glm::vec3(0.f, 0.f, 0.f);
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if (!ballComponent->Waiting) {
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if (m_InkBlaster) {
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if (!m_InkAttached) {
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m_InkAttached = true;
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m_Waiting = true;
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m_InkBlockedWaiting = true;
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ballComponent->Sticky = true;
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ballComponent->StickyPlacement = glm::vec3(0, 0.5f, 0);
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ballComponent->SavedSpeed = glm::normalize(glm::vec3(x, y, 0.f)) * ballComponent->Speed;
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ballTransform->Velocity = glm::vec3(0.f, 0.f, 0.f);
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}
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}
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else if (m_Sticky) {
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m_Sticky = false;
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m_Waiting = true;
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ballComponent->Sticky = true;
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ballComponent->StickyPlacement = ballTransform->Position - padTransform->Position;
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ballComponent->SavedSpeed = glm::normalize(glm::vec3(x, y, 0.f)) * ballComponent->Speed;
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ballTransform->Velocity *= -1;
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Events::StickyAttachedToPad e;
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EventBroker->Publish(e);
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return true;
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}
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} else if (m_Sticky) {
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m_Sticky = false;
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m_Waiting = true;
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ballComponent->Sticky = true;
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ballComponent->StickyPlacement = ballTransform->Position - padTransform->Position;
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ballComponent->SavedSpeed = glm::normalize(glm::vec3(x, y, 0.f)) * ballComponent->Speed;
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ballTransform->Velocity *= -1;
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Events::StickyAttachedToPad e;
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EventBroker->Publish(e);
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return true;
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}
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ballTransform->Velocity = glm::normalize(glm::vec3(x, y ,0.f)) * ballComponent->Speed;
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@@ -27,6 +27,7 @@ void dd::Systems::PadSystem::Initialize()
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EVENT_SUBSCRIBE_MEMBER(m_EContact, &PadSystem::OnContact);
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EVENT_SUBSCRIBE_MEMBER(m_EContactPowerUp, &PadSystem::OnContactPowerUp);
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EVENT_SUBSCRIBE_MEMBER(m_EStageCleared, &PadSystem::OnStageCleared);
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EVENT_SUBSCRIBE_MEMBER(m_EResetBall, &PadSystem::OnResetBall);
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EVENT_SUBSCRIBE_MEMBER(m_EPause, &PadSystem::OnPause);
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EVENT_SUBSCRIBE_MEMBER(m_EKrakenAttack, &PadSystem::OnKrakenAttack);
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EVENT_SUBSCRIBE_MEMBER(m_EStickyPad, &PadSystem::OnStickyPad);
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@@ -72,6 +73,8 @@ void dd::Systems::PadSystem::Initialize()
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m_StickTransform = transform;
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m_StickyAim = sticky;
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}
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m_ResetBall = true;
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}
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void dd::Systems::PadSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
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@@ -81,7 +84,12 @@ void dd::Systems::PadSystem::UpdateEntity(double dt, EntityID entity, EntityID p
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auto ball = m_World->GetComponent<Components::Ball>(entity);
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if (ball != nullptr) {
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if (ball->Sticky) {
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if (ball->Waiting || ball->Sticky) {
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if (m_ResetBall && ball->Waiting) {
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ball->StickyPlacement = glm::vec3(0.f, 0.f, 0.f);
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ball->StickyPlacement.y += 0.45f;
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m_ResetBall = false;
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}
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auto ballTransform = m_World->GetComponent<Components::Transform>(entity);
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ballTransform->Position = Transform()->Position;
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ballTransform->Position += ball->StickyPlacement;
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@@ -89,8 +97,10 @@ void dd::Systems::PadSystem::UpdateEntity(double dt, EntityID entity, EntityID p
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glm::vec2 up = glm::vec2(0.f, 1.f);
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float angle = glm::acos(glm::dot<float>(dir, up)) * glm::sign(dir.x);
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ballTransform->Orientation = glm::rotate(glm::quat(), angle, glm::vec3(0.f, 0.f, -1.f));
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m_StickTransform->Orientation = glm::rotate(glm::quat(), angle, glm::vec3(0.f, 0.f, 1.f));
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m_StickTransform->Position = ballTransform->Position;
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if (ball->Sticky) {
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m_StickTransform->Orientation = glm::rotate(glm::quat(), angle, glm::vec3(0.f, 0.f, 1.f));
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m_StickTransform->Position = ballTransform->Position;
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}
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}
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if (!m_StickyAim->Aiming) {
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m_StickTransform->Position = glm::vec3(30.f, 0.f, 0.f);
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@@ -103,6 +113,7 @@ void dd::Systems::PadSystem::Update(double dt)
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if (IsPaused()) {
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return;
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}
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if (Entity() == 0) {
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for (auto it = m_World->GetEntities()->begin(); it != m_World->GetEntities()->end(); it++) {
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if (m_World->GetProperty<std::string>(it->first, "Name") == "Pad") {
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@@ -209,6 +220,11 @@ bool dd::Systems::PadSystem::OnKeyDown(const dd::Events::KeyDown &event) {
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} else if (val == GLFW_KEY_S) {
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Events::StageCleared e;
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EventBroker->Publish(e);
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} else if (val == GLFW_KEY_E) {
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Events::ScreenShake e;
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e.Intensity = 20;
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e.Time = 3;
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EventBroker->Publish(e);
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} else if (val == GLFW_KEY_Y) {
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Events::StickyPad e;
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EventBroker->Publish(e);
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@@ -342,9 +358,16 @@ bool dd::Systems::PadSystem::OnContactPowerUp(const dd::Events::Contact &event)
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bool dd::Systems::PadSystem::OnStageCleared(const dd::Events::StageCleared &event)
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{
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//auto entity = CreateBall();
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m_StickyAim->Aiming = false;
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return true;
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}
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bool dd::Systems::PadSystem::OnResetBall(const dd::Events::ResetBall &event)
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{
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m_ResetBall = true;
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return true;
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}
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bool dd::Systems::PadSystem::OnKrakenAttack(const dd::Events::KrakenAttack &event)
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{
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if (!m_KrakenAttack) {
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@@ -0,0 +1,66 @@
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//
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// Created by Adniklastrator on 2015-10-13.
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//
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#include "PrecompiledHeader.h"
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#include "Game/TravellingSystem.h"
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void dd::Systems::TravellingSystem::Initialize()
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{
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EVENT_SUBSCRIBE_MEMBER(m_EPause, &TravellingSystem::OnPause);
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EVENT_SUBSCRIBE_MEMBER(m_EStageCleared, &TravellingSystem::OnStageCleared);
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}
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void dd::Systems::TravellingSystem::Update(double dt)
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{
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if (m_Pause) {
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return;
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}
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if (m_Travelling) {
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if (m_DistanceTravelled > 12.f) {
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m_DistanceTravelled = 0;
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m_Travelling = false;
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Events::ArrivedAtNewStage e;
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EventBroker->Publish(e);
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}
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m_DistanceTravelled += 6.0f * dt;
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}
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}
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void dd::Systems::TravellingSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
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{
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if (m_Travelling) {
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auto transform = m_World->GetComponent<Components::Transform>(entity);
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if (transform != nullptr) {
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if (!transform->Sticky) {
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transform->Position.y -= 6.0f * dt;
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}
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}
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else {
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transform->Position.y -= 6.0f * dt;
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}
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}
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}
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bool dd::Systems::TravellingSystem::OnPause(const dd::Events::Pause &event)
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{
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if (event.Type != "TravellingSystem" && event.Type != "All") {
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return false;
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}
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if (IsPaused()) {
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SetPause(false);
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} else {
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SetPause(true);
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}
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return true;
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}
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bool dd::Systems::TravellingSystem::OnStageCleared(const dd::Events::StageCleared &event)
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{
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if (event.ClearedStage < 5) {
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m_Travelling = true;
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}
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return true;
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}
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@@ -23,7 +23,6 @@ void dd::Systems::PhysicsSystem::Initialize()
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InitializeWater();
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EVENT_SUBSCRIBE_MEMBER(m_SetImpulse, &PhysicsSystem::SetImpulse);
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EVENT_SUBSCRIBE_MEMBER(m_EPause, &PhysicsSystem::OnPause);
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EVENT_SUBSCRIBE_MEMBER(m_EStageCleared, &PhysicsSystem::OnStageCleared);
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EVENT_SUBSCRIBE_MEMBER(m_ECreateParticleSequence, &PhysicsSystem::CreateParticleSequence);
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EVENT_SUBSCRIBE_MEMBER(m_EContact, &PhysicsSystem::OnContact);
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}
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@@ -170,17 +169,6 @@ void dd::Systems::PhysicsSystem::Update(double dt)
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if (m_Pause) {
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return;
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}
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if (m_Travelling) {
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if (m_DistanceTravelled > 12.f) {
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m_DistanceTravelled = 0;
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m_Travelling = false;
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Events::ArrivedAtNewStage e;
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EventBroker->Publish(e);
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}
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m_DistanceTravelled += 6.0f * dt;
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}
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m_Accumulator += dt;
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while(m_Accumulator >= m_TimeStep)
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@@ -254,20 +242,8 @@ void dd::Systems::PhysicsSystem::Update(double dt)
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void dd::Systems::PhysicsSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
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{
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if (m_Travelling) {
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auto transform = m_World->GetComponent<Components::Transform>(entity);
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if (transform != nullptr) {
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if (!transform->Sticky) {
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transform->Position.y -= 6.0f * dt;
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}
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} else {
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transform->Position.y -= 6.0f * dt;
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}
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}
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auto particle = m_World->GetComponent<Components::Particle>(entity);
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auto pTemplate = m_World->GetComponent<Components::Template>(entity);
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if (particle && !pTemplate) {
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particle->LifeTime -= dt;
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@@ -360,15 +336,6 @@ void dd::Systems::PhysicsSystem::OnEntityRemoved(EntityID entity)
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}
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bool dd::Systems::PhysicsSystem::OnStageCleared(const dd::Events::StageCleared &event)
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{
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if (event.ClearedStage < 5) {
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m_Travelling = true;
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}
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return true;
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}
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void dd::Systems::PhysicsSystem::CreateBody(EntityID entity)
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{
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auto physicsComponent = m_World->GetComponent<Components::Physics>(entity);
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