nothing works
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@@ -66,15 +66,18 @@ public:
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m_World = std::make_shared<World>(m_EventBroker);
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//TODO: Move this out of engine.h
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m_World->ComponentFactory.Register<Components::Transform>();
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m_World->SystemFactory.Register<Systems::TransformSystem>(
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[this]() { return new Systems::TransformSystem(m_World.get(), m_EventBroker); });
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m_World->AddSystem<Systems::TransformSystem>();
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m_World->AddSystem<Systems::Sound>();
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m_World->ComponentFactory.Register<Components::Model>();
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m_World->ComponentFactory.Register<Components::Template>();
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m_World->Initialize();
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m_World->AddSystem<Systems::Sound>();
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m_World->SystemFactory.Register<Systems::Sound>([this]() { return new Systems::Sound(m_World.get(), m_EventBroker); });
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m_World->ComponentFactory.Register<Components::Sprite>();
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+33
-8
@@ -5,13 +5,12 @@
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#ifndef DAYDREAM_SOUND_H
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#define DAYDREAM_SOUND_H
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#include "../../deps/include/AL/al.h"
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#include "../../deps/include/AL/alc.h"
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#include "Core/EKeyDown.h"
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#include "Core/EventBroker.h"
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "Core/System.h"
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#include "Core/World.h"
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#include "Core/EKeyDown.h"
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#include "Core/EventBroker.h"
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namespace dd
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@@ -21,16 +20,42 @@ namespace Systems
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class Sound : public System {
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public:
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Sound(World *world, std::shared_ptr<dd::EventBroker> eventBroker)
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: System(world, eventBroker) { EVENT_SUBSCRIBE_MEMBER(m_EKeyDown, &Sound::OnKeyDown); }
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: System(world, eventBroker) { }
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void Init();
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//void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
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void Update(double dt) override;
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//void OnComponentCreated(std::string type, std::shared_ptr<Component> component) override;
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//void OnComponentRemoved(std::string type, Component* component) override;
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//void PlaySound(Components::SoundEmitter* emitter, std::string path); // Use if you want to play a temporary .wav file not from component
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//void PlaySound(std::shared_ptr<Components::SoundEmitter> emitter); // Use if you want to play .wav file from component // imon no hate plx T.T
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//void StopSound(std::shared_ptr<Components::SoundEmitter> emitter);
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void Initialize() override;
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private:
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dd::EventRelay<Sound, dd::Events::KeyDown> m_EKeyDown;
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ALuint LoadFile(std::string fileName);
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ALuint CreateSource();
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//File-info
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char m_type[4];
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unsigned long m_size, m_chunkSize;
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short m_formatType, m_channels;
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unsigned long m_sampleRate, m_avgBytesPerSec;
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short m_bytesPerSample, m_bitsPerSample;
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unsigned long m_dataSize;
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std::map<Component*, ALuint> m_Sources;
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std::map<std::string, ALuint> m_BufferCache;
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bool OnKeyDown(const dd::Events::KeyDown &event);
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void HelloWorld();
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//Temp
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ALuint m_source;
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};
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}
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+126
-14
@@ -4,32 +4,144 @@
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#include "PrecompiledHeader.h"
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#include "Core/Sound.h"
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void dd::Systems::Sound::Init()
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void dd::Systems::Sound::Initialize()
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{
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LOG_INFO("Hello im an init func ----------------------------");
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/*
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LOG_ERROR("Init started");
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//initialize OpenAL
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ALCdevice* device = alcOpenDevice(NULL);
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ALCcontext* context;
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if(device)
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{
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context = alcCreateContext(device, NULL);
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alcMakeContextCurrent(context);
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}
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else
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{
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LOG_ERROR("OMG OPEN AL FAIL");
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}
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alGetError();
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alSpeedOfSound(340.29f); // Speed of sound m/s
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alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
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//Subscribe to events
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EVENT_SUBSCRIBE_MEMBER(m_EKeyDown, &Sound::OnKeyDown);
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LOG_ERROR("Init complete");
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*/
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}
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void dd::Systems::Sound::HelloWorld()
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void dd::Systems::Sound::Update(double dt)
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{
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LOG_INFO("Hej världen!");
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/*const ALfloat pos[3] = {0, 0, 0};
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alListenerfv(AL_POSITION, pos);
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alSourcefv(m_source, AL_POSITION, pos);
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*/
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}
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bool dd::Systems::Sound::OnKeyDown(const dd::Events::KeyDown &event)
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{
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// #define GLFW_KEY_S 83
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if(event.KeyCode == 83){
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//HelloWorld();
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m_source = CreateSource();
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//Init openAL------------------
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ALCdevice* device; alcOpenDevice(NULL);
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ALCcontext* context;
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if(device){
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context = alcCreateContext(device, NULL);
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alcMakeContextCurrent(context);
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}
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else{
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LOG_ERROR("OpenAL failed to initialize");
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}
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ALuint buffer = LoadFile("assets/Sounds/screwed.wav");
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alSourcei(m_source, AL_BUFFER, buffer);
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alSourcePlay(m_source);
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LOG_INFO("Playing sound (I wish LOL)");
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}
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}
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ALuint dd::Systems::Sound::CreateSource()
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{
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ALuint source;
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alGenSources((ALuint)1, &source);
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return source;
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}
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ALuint dd::Systems::Sound::LoadFile(std::string path)
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{
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if (m_BufferCache.find(path) != m_BufferCache.end())
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return m_BufferCache[path];
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FILE *fp = NULL;
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fp = fopen(path.c_str(), "rb");
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//CHECK FOR VALID WAVE-FILE
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fread(m_type, sizeof(char), 4, fp);
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if(m_type[0]!='R' || m_type[1]!='I' || m_type[2]!='F' || m_type[3]!='F') {
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LOG_ERROR("ERROR: No RIFF in WAVE-file");
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return 0;
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}
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fread(&m_size, sizeof(unsigned long), 1, fp);
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fread(m_type, sizeof(char), 4, fp);
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if(m_type[0]!='W' || m_type[1]!='A' || m_type[2]!='V' || m_type[3]!='E') {
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LOG_ERROR("ERROR: Not WAVE-file");
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return 0;
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}
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fread(m_type, sizeof(char), 4, fp);
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if(m_type[0]!='f' || m_type[1]!='m' || m_type[2]!='t' || m_type[3]!=' ') {
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LOG_ERROR("ERROR: No fmt in WAVE-file");
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return 0;
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}
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//READ THE DATA FROM WAVE-FILE
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fread(&m_chunkSize, sizeof(unsigned long), 1, fp);
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fread(&m_formatType, sizeof(short), 1, fp);
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fread(&m_channels, sizeof(short), 1, fp);
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fread(&m_sampleRate, sizeof(unsigned long), 1, fp);
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fread(&m_avgBytesPerSec, sizeof(unsigned long), 1, fp);
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fread(&m_bytesPerSample, sizeof(short), 1, fp);
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fread(&m_bitsPerSample, sizeof(short), 1, fp);
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fread(m_type, sizeof(char), 4, fp);
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if(m_type[0]!='d' || m_type[1]!='a' || m_type[2]!='t' || m_type[3]!='a')
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{
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LOG_ERROR("ERROR: WAVE-file Missing data");
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return 0;
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}
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fread(&m_dataSize, sizeof(unsigned long), 1, fp);
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unsigned char* buf = new unsigned char[m_dataSize];
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fread(buf, sizeof(unsigned char), m_dataSize, fp);
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fclose(fp);
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// Create buffer
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ALuint format = 0;
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if(m_bitsPerSample == 8)
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{
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if(m_channels == 1)
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format = AL_FORMAT_MONO8;
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else if(m_channels == 2)
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format = AL_FORMAT_STEREO8;
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}
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if(m_bitsPerSample == 16)
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{
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if (m_channels == 1)
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format = AL_FORMAT_MONO16;
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else if (m_channels == 2)
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format = AL_FORMAT_STEREO16;
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}
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ALuint buffer;
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alGenBuffers(1, &buffer);
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alBufferData(buffer, format, buf, m_dataSize, m_sampleRate);
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delete[] buf;
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m_BufferCache[path] = buffer;
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return buffer;
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}
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