Commit Graph

9 Commits

Author SHA1 Message Date
PlatinumSkink 1f83ef7e89 I was copying Frame, MainMenuFrame, TextureFrame...
Here you go.
2015-09-17 16:46:15 +02:00
PlatinumSkink f6721986c7 Merge branch 'master' into FrameAttempt 2015-09-17 15:45:08 +02:00
PlatinumSkink 53a9cbd4d8 Restored to try anew. 2015-09-17 15:41:25 +02:00
PlatinumSkink b3335cff05 Didn't work. Let's try again. 2015-09-17 15:28:57 +02:00
tleety 825f6dc991 Models now get a standard normal and specular map if they dont have one 2015-09-16 16:09:20 +02:00
tleety b9eda67a2a Added depth buffer to fix transparency, still a bug that transparency goes wrong at when you press a button. 2015-09-14 16:53:14 +02:00
tleety f97112bb20 Backbone to deferred rendering started 2015-09-10 22:39:03 +02:00
tleety 58931e29b3 Sprites are now rendered on unitQuads instead of ScreenQuads 2015-09-10 17:45:26 +02:00
Jace 98e363eda6 Initial structure 2015-09-04 10:02:06 +02:00