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477 Commits 15 Branches 0 Tags
0f506bfe35c5e3e1b3f3c63a11a6ba43020a4fe2
Commit Graph

9 Commits

Author SHA1 Message Date
Jace d197ec07ad Merge branch 'master' into directx
Conflicts:
	include/Core/Engine.h
2015-10-20 15:13:20 +02:00
Jace a782e6b40a Successful DirectX context through GLFW, praise Gaben! 2015-10-19 13:39:00 +02:00
Jace 13360856f9 Separated OpenGL specific code into its own "compilation unit" 2015-10-19 13:37:59 +02:00
Stiffly 64f903a6b6 WIP 2015-10-15 13:48:05 +02:00
Jace 08972919ae Fixed texture rendering order when fading 2015-10-08 21:49:32 +02:00
Jace 7b47385674 Working NumberFrame and score indicator 2015-09-25 05:30:59 +02:00
Jace 5f1963b8bc Complete main menu without event bindings. 2015-09-25 01:29:14 +02:00
Jace 8e00b76036 Error texture for texture frames when texture is missing 2015-09-25 01:29:13 +02:00
Jace 1d500eb4f6 First iteration of GUI code. GUI is rendered on top of everything, world still separate. 2015-09-25 01:29:13 +02:00
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