viktorljung
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ce342f695f
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Base PhysicsSystem.
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2015-09-09 20:46:04 +01:00 |
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tleety
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4aef84e7c8
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GL renderer working again, bgfx still here but not used.
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2015-09-09 21:19:37 +02:00 |
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PlatinumSkink
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5d753babe6
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I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
The class currently creates a 8x8 grid of entities with Transform components.
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2015-09-09 21:10:10 +02:00 |
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Stiffly
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fbeb1fb9a6
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Simple HelloWorld Event for understanding.
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2015-09-09 18:42:08 +02:00 |
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Stiffly
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80d98470e9
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Skeleton for Sound system
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2015-09-09 15:49:53 +02:00 |
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Jace
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17a00fef85
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Working bgfx renderer base on Windows
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2015-09-08 20:36:03 +02:00 |
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Jace
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c24b039005
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Semi-working base for bgfx renderer
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2015-09-08 16:13:59 +02:00 |
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Jace
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7c92b6aef7
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Working build with CMake 3.3.1
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2015-09-04 14:08:07 +02:00 |
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Jace
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98e363eda6
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Initial structure
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2015-09-04 10:02:06 +02:00 |
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