tleety
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c0589563af
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Base lightrendering started, still some work to be done.
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2015-09-10 22:13:37 +02:00 |
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tleety
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58931e29b3
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Sprites are now rendered on unitQuads instead of ScreenQuads
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2015-09-10 17:45:26 +02:00 |
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Jace
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54bed28327
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Working sprite rendering. Removed bone transforms for now.
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2015-09-10 16:23:24 +02:00 |
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tleety
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4aef84e7c8
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GL renderer working again, bgfx still here but not used.
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2015-09-09 21:19:37 +02:00 |
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Jace
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17a00fef85
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Working bgfx renderer base on Windows
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2015-09-08 20:36:03 +02:00 |
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Jace
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c24b039005
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Semi-working base for bgfx renderer
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2015-09-08 16:13:59 +02:00 |
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Jace
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7c92b6aef7
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Working build with CMake 3.3.1
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2015-09-04 14:08:07 +02:00 |
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Jace
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98e363eda6
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Initial structure
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2015-09-04 10:02:06 +02:00 |
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