viktorljung
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c1ba6481df
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Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
include/Game/BallSystem.h
include/Game/ProjectileSystem.h
src/game/Game/BallSystem.cpp
src/game/Game/ProjectileSystem.cpp
src/game/Rendering/AnimationSystem.cpp
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2015-10-23 14:47:04 +02:00 |
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viktorljung
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67ef462a53
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Animations
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2015-10-22 17:04:19 +02:00 |
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Stiffly
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7c2782fe2c
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Fixed scale issue for power up textures. Added a defaultscale flag. Also removed ugly particleeffect for projectiles.
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2015-10-22 16:27:23 +02:00 |
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Stiffly
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0f687a4ba5
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Merge remote-tracking branch 'origin/master' into water
Conflicts:
src/game/Game/ProjectileSystem.cpp
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2015-10-22 11:18:35 +02:00 |
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PlatinumSkink
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f0b36c6f12
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Fixed Kraken battle. I think. Made it so you do not shoot projectiles or squids when struggling with Kraken.
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2015-10-21 15:12:50 +02:00 |
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PlatinumSkink
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b4f098c80d
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-20 11:53:05 +02:00 |
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PlatinumSkink
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fbdd3536f3
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Kraken shows up on last stage. Created WaterSystem for possible future use.
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2015-10-20 11:43:39 +02:00 |
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Stiffly
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091895cc85
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broken ass shit after projectiles
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2015-10-20 11:14:53 +02:00 |
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tleety
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dd6c5443eb
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Fixed an upper case E into a lowercase so linux hopefully wont have a shitfit
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2015-10-19 16:42:39 +02:00 |
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tleety
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970201520e
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Fixed so oilshooter shoots the new particle
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2015-10-19 16:32:14 +02:00 |
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PlatinumSkink
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7aa7e7cbf0
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Pause and Resume events completed and game-crashing bug fixed. I think.
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2015-10-19 14:56:44 +02:00 |
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PlatinumSkink
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f6f74c659f
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Getting Sticky after Ink Blaster now works.
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2015-10-08 21:51:27 +02:00 |
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PlatinumSkink
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5c2844c137
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InkBlaster functions as intended! It just needs ink!
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2015-10-08 20:02:51 +02:00 |
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