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157fa36f68983f719b5be6205200f42fa1253512
squidout/include/Game
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PlatinumSkink 8d1ad184a6 Modified the pad-and-ball collision code a bit. Hopefully for the better.
2015-09-14 15:39:39 +02:00
..
CBall.h
Breakout Standard Screen
2015-09-11 15:07:00 +02:00
CBrick.h
I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
2015-09-09 21:10:10 +02:00
CPad.h
Breakout Standard Screen
2015-09-11 15:07:00 +02:00
EStageCleared.h
I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
2015-09-09 21:10:10 +02:00
LevelSystem.h
Ball hitting bricks destroys bricks! We can PLAY! (kind of)
2015-09-11 10:50:49 +02:00
PadSystem.h
Modified the pad-and-ball collision code a bit. Hopefully for the better.
2015-09-14 15:39:39 +02:00
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