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3557b454407bc421b812c1624eaf570ce72d7698
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Jace 3557b45440 PNG loader now converts RGB to RGBA, because we'd rather treat them the same way when rendering, especially in DirectX
2015-10-20 12:07:30 +02:00
assets
Working DirectX textures
2015-10-19 13:39:00 +02:00
cmake
Liquidfun links
2015-09-09 18:04:17 +01:00
deps
Added DirectXTK library
2015-10-19 13:38:59 +02:00
docs
Initial structure
2015-09-04 10:02:06 +02:00
include
DX sprites and stuff I guess
2015-10-19 17:48:07 +02:00
src
PNG loader now converts RGB to RGBA, because we'd rather treat them the same way when rendering, especially in DirectX
2015-10-20 12:07:30 +02:00
tools
Moved shaders to separate OpenGL and DirectX folders
2015-10-19 14:08:12 +02:00
.gitignore
Added ignore rule for .orig files, since nobody seem to be able to look at what they commit...
2015-09-28 21:56:11 +02:00
CMakeLists.txt
Successful DirectX context through GLFW, praise Gaben!
2015-10-19 13:39:00 +02:00
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346 MiB
Languages
C++ 92.1%
GLSL 5.1%
CMake 1.4%
HLSL 0.9%
C 0.2%
Other 0.3%
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