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46f3a9f72e87cb67398a428a8930405653d2eecf
squidout/src/game/Game
T
History
Stiffly 46f3a9f72e Refactored CParticle->Radius to CParticle->Scale. Reviewed by Tobias Dahl aka Tleety.
2015-10-14 18:29:43 +02:00
..
BallSystem.cpp
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
2015-10-13 17:28:31 +02:00
HitLagSystem.cpp
Correction: Not Stable!
2015-10-06 15:38:15 +02:00
LevelSystem.cpp
Refactored CParticle->Radius to CParticle->Scale. Reviewed by Tobias Dahl aka Tleety.
2015-10-14 18:29:43 +02:00
LifebuoySystem.cpp
Lifebuoy updated, now dies after 4 hits
2015-10-08 21:51:43 +02:00
PadSystem.cpp
ScreenShake works as intended at the press of E and upon calling the event.
2015-10-13 18:34:21 +02:00
ProjectileSystem.cpp
Adjustments to Sticky and Inkblaster made, in addition made StickyAimer partly transparent green.
2015-10-13 14:02:18 +02:00
TravellingSystem.cpp
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
2015-10-13 17:28:31 +02:00
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