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49c80c1c5ac778b2fdf30ea7e164fc55d61a2c08
squidout/include
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PlatinumSkink 49c80c1c5a Fixed so generated bricks fo not collide with anything.
2015-10-22 15:42:28 +02:00
..
Core
RaiseWater implemented. Set Debug RaiseWater to true to activate it. And fixed second stage crashing.
2015-10-22 14:04:36 +02:00
Game
Fixed so generated bricks fo not collide with anything.
2015-10-22 15:42:28 +02:00
GUI
Merge branch 'master' into directx
2015-10-20 15:13:20 +02:00
Input
Initial structure
2015-09-04 10:02:06 +02:00
Physics
Powerup sound, not done
2015-10-20 14:20:46 +02:00
Rendering
Control over animation looping and event on animation completion
2015-10-21 15:38:34 +02:00
Sound
Story sound. Tom could be improved.
2015-10-20 16:12:55 +02:00
Transform
TravellingSystem uses EMove. EMove and ERotate copied from Returngeance into TransportSystem.
2015-10-15 13:44:16 +02:00
PrecompiledHeader.h
fixup! CMAKE Conditional compilation against DirectX and OpenGL targets
2015-10-20 15:39:12 +02:00
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