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8ca01ae9c7e84b27ea30f8c4a6fa2b83fa178650
squidout/include/Game
T
History
viktorljung 8ca01ae9c7 Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
	include/Core/Engine.h
	src/game/Game/PadSystem.cpp
	src/game/Physics/PhysicsSystem.cpp
2015-09-17 17:11:37 +02:00
..
BallSystem.h
Collisions kind of working
2015-09-17 14:11:09 +01:00
CBall.h
StyleGuide Fix
2015-09-15 18:48:26 +02:00
CBrick.h
Added ScoreEvent, added score to bricks. Stage resets after all bricks are destroyed.
2015-09-15 17:31:22 +02:00
CLife.h
StyleGuide Fix
2015-09-15 18:48:26 +02:00
CPad.h
StyleGuide Fix
2015-09-15 18:48:26 +02:00
ELifeLost.h
Added ScoreEvent, added score to bricks. Stage resets after all bricks are destroyed.
2015-09-15 17:31:22 +02:00
EResetBall.h
Added ScoreEvent, added score to bricks. Stage resets after all bricks are destroyed.
2015-09-15 17:31:22 +02:00
EScoreEvent.h
StyleGuide Fix
2015-09-15 18:48:26 +02:00
EStageCleared.h
I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
2015-09-09 21:10:10 +02:00
LevelSystem.h
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
2015-09-16 16:29:57 +02:00
PadSystem.h
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
2015-09-16 16:29:57 +02:00
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